French Town comeback and new 5.7 update maps
French Town comeback and new 5.7 update maps
What is Call to Battle?
Striving for a realistic infantry experience, Call to Battle presents detailed models and combat mechanics.
It is based around historical, asymmetrical combat across all fronts of the war. Call to Battle brings back not only the nostalgic experience of America vs. Germany, but hopes to bring countries not observed by conventional games.
Call to Battle offers intense multiplayer conflicts throughout a large variety of maps and gamemodes, with 10 different nations currently!
The Dream
Call to Battle was worked on almost every day for the past 4+ years, in honor of Beardie's Great Grandfather and other World War II veterans. The main dream is for large-scale battles that are both immersive and can teach people more about the largest conflict in history.
Another major dream is to represent all nations - many people don't know even fought in World War II. Call to Battle offers both the major nations, but also the less commonly touched fronts and battles, including nations like Poland, Finland, Romania. Beardie hopes to eventually add every nation, if you give your support it will help that dream come to fulfillment someday!
CtB's come a long way with Beardie working nearly every day on it for the past 4+ years. But without your support, it can't continue.
There are still so many dreams for CtB, let's accomplish them together!
French Town comeback and new 5.7 update maps
Well... not quite.
Our previous host has either declined in quality or is heavily throttling us, which is a huge disappointment due to how much we had set up there and how long we had used it.
As you all know, the server lag was pretty bad!
Hello all!
We know all the recent server lag has been quite frustrating(and it's even more frustrating for us!)
Blitzkrieg III is the latest update that paves the way for the Fall Gelb update cycle that brings France, Belgium, and the Netherlands to CtB.
We're adding a new kit to the Mercenaries kit pack, free of charge to those who already own the pack!
This one is a Swedish volunteer for Finland, using the Suomi Kpist M37/39!
As you all likely know by now, France is coming soon!
But that's not all.... thanks to your support we are releasing not just one, but three nations during the French update.
One of those nations will be France, of course.
Due to the drastic difference in appearance of the Welgun when folded, we decided to experiment with a stock folding feature.
This is already live in the current version, however you might not have discovered it. To fold/unfold the stock, press "B".
This is the second blog in the "Cut content spotlight" series.
Today's weapon is...... brace yourself.... the FP-45 Liberator!
Most games in existence have content that didn't make the final cut. Although there are not many cut weapons, CtB 2 is no exception.
Call to Battle strives for realistic gunplay. Each of the over 50 guns is carefully crafted to represent the original. Damage is based on the gun's caliber and calculated based on where you hit the enemy, including heart shots. Crouching, proning, melee attacks, and much more are also possible with Call to Battle!
An array of attachments also exist, if you have an applicable gun you can outfit it with bayonets, scopes, bipods, and more. Scopes work like a real one rather than zooming your whole screen in, and they even allow you to still switch and use ironsights on them.
Machine Guns can be bipoded onto a block, or placed in a strategic position. Depending on the Rocket used, a Rocket Launcher can penetrate through a wall before exploding, and flamethrowers burst up flames when they hit a block. Destruction physics and so much more in-depth features exist in Call to Battle2, find out for yourself!
The following are some of the current gamemodes:
Assault
Storm the beaches of Normandy, Iwo Jima, or join a final assault on the Reichstag! Assault is a gamemode where one side is attacking, and the other is defending. The attacking team must advance and capture all enemy territory.
Engagement
An intense struggle between both sides, each is trying to capture all the territory to win.
Warzone
Territories are spread across huge battles such as Stalingrad, and each side must attempt to hold as much territory as possible. Territory can be captured in any order, leading to spontaneous skirmishes all across the battlefield!